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1. R.I.P. Hurricane - in Revelations Testing and Development [original thread]
Wow, now I really am having a bad week. Hopefully CCP changes their minds, because I was looking forward to flying something other the a battleship again.
- by Slash Harnet - at 2006.11.17 04:07:00
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2. No subject - in Revelations Testing and Development [original thread]
wait.
- by Slash Harnet - at 2006.11.02 06:07:00
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3. rigs +capital ships - in Revelations Testing and Development [original thread]
Originally by: SUPER J0SH Originally by: Aion Amarra Bull. You can't build capships in highsec since the introdutction of Carriers, Motherships and Titans. The Factories just can't produce them there. The reason Chribba got his ...
- by Slash Harnet - at 2006.10.29 16:10:00
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4. are rigs really a good idea ? - in Revelations Testing and Development [original thread]
Originally by: Seiji Hannah Ok, what i am proposing is this : move uppgrade fittings to Rigs category - with respective skill requirement like Hull uppgrades, Weapon uppgrades etc.. Currently there are planned new skills for rigs which wo...
- by Slash Harnet - at 2006.10.28 20:09:00
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5. are rigs really a good idea ? - in Revelations Testing and Development [original thread]
Edited by: Slash Harnet on 28/10/2006 19:58:24 A system where things are permenantly upgraded! Thats horrible and so complicated! I'm glad we don't have a system like that for characters Seriously rigs are probably one of, if not the, best ...
- by Slash Harnet - at 2006.10.28 19:58:00
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6. Could not connect to the specified address. Odds are that you have - in Revelations Testing and Development [original thread]
You didn't read any of the threads about the server being down.
- by Slash Harnet - at 2006.10.28 15:55:00
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7. Suggestion: armor repairers/shield boosters in line with HP increase - in Revelations Testing and Development [original thread]
They should decrease the cycle time so cap dries out even faster.
- by Slash Harnet - at 2006.10.28 15:37:00
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8. rigs +capital ships - in Revelations Testing and Development [original thread]
Originally by: Temo Jick T1 ships get three rig slots. T2 get two rig slots. I thought it was the other way around. Thats too bad about freighters. They could use atleast 1 rig slot.
- by Slash Harnet - at 2006.10.28 15:15:00
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9. HP Bonus and Role of Stealth Bombers - in Revelations Testing and Development [original thread]
Originally by: File Originally by: Slash Harnet Why don't they change the stupid turret bonus to a explosion radius bonus. That would be a nice boost. I like the ROF bonus/Ammo Capacity nerf combination too. Well because SBs a...
- by Slash Harnet - at 2006.10.27 17:17:00
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10. HP Bonus and Role of Stealth Bombers - in Revelations Testing and Development [original thread]
Originally by: Scragg There are all kinds of possible ways to keep a stealth bomber stealthy and somewhat dangerious without giving it to much lovin and making it the ultimate killer. Why don't they change the stupid turret bonus to a...
- by Slash Harnet - at 2006.10.26 18:14:00
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11. ... and they rejoiced - in Revelations Testing and Development [original thread]
Originally by: Emo Jelli Yes but we want to use the Mid slot Rig too. LoL, they need a highslot rig so I can make a 'cheap titan' by strapping a smart bomb to a Fenrir.
- by Slash Harnet - at 2006.10.26 03:07:00
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12. Additional med slot rig confirmation? - in Revelations Testing and Development [original thread]
Edited by: Slash Harnet on 26/10/2006 02:59:34 Originally by: Hex'Caliber Edited by: Hex''Caliber on 26/10/2006 02:35:15 I only whish we had rigs to replace turret hard points with launcher hard points and vice versa. /signed ...
- by Slash Harnet - at 2006.10.26 02:56:00
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13. High resolution screenshots. - in Revelations Testing and Development [original thread]
Edited by: Slash Harnet on 25/10/2006 22:28:39 Edited by: Slash Harnet on 25/10/2006 22:28:12 Edited by: Slash Harnet on 25/10/2006 22:27:59 Edited by: Slash Harnet on 25/10/2006 22:27:45 That drake is a sexy beast. I didn't realiz...
- by Slash Harnet - at 2006.10.25 22:27:00
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14. HP Bonus and Role of Stealth Bombers - in Revelations Testing and Development [original thread]
There is also a rig that is almost specifically for the SB. It lowers the lock time after unclocking. That should help your little 'problem' a little.
- by Slash Harnet - at 2006.10.25 22:23:00
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15. Excuse me, but WTF are they doing to warp stabalizers? - in Revelations Testing and Development [original thread]
Originally by: Marlenus Originally by: Slash Harnet Kinda on topic, but do Blockade runners getting a matching nerf since they have +2 stabs naturally? I wondered the same thing, since I have a Crane I'm very fond of. I didn't ...
- by Slash Harnet - at 2006.10.25 22:06:00
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16. The application has failed to start because d3dx9_30.dll was not found - in Revelations Testing and Development [original thread]
D3DX9_xx.dll error is directX. It happens in a ton of games.
- by Slash Harnet - at 2006.10.25 19:39:00
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17. Hyperion model? - in Revelations Testing and Development [original thread]
Originally by: Kunming NOOOOOoooo... I actually liked how the hyperion looked! That was the one with the ring of engines around the middle right? I kinda liked it too.
- by Slash Harnet - at 2006.10.25 19:35:00
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18. Excuse me, but WTF are they doing to warp stabalizers? - in Revelations Testing and Development [original thread]
Kinda on topic, but do Blockade runners getting a matching nerf since they have +2 stabs naturally? Not that they are a combat ship or anything, j/w.
- by Slash Harnet - at 2006.10.25 19:16:00
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